home *** CD-ROM | disk | FTP | other *** search
- clipping.zip Polygon clipping
- dos32vbe.zip DOS32VBE - Small doc on using SVGA with DOS32.
- frustum.zip Frustum Clipping
- graphics.zip Explanation of VGA and VESA programming using c/c++
- madvdoc.zip Document about some basic vector things with Asm src
- mcga_tut.zip Mcga graphics tutorial
- modex.zip Introduction to mode x
- nurbs.zip About Nonuniform Rational B-Splines - NURBS
- otmpoly.zip Complete HOW TO of polygons
- polycoll.zip How to do Collision point of two non-rotating polygons
- tb_xmode.zip A trainer/tutor to the 320x400x256 xmode.
- tweakdox.zip Tweaking the videomode 13h into modex
- unifaq.zip Unisys lzw patent frequently asked questions
- water.zip Water
- vgatut1.zip VGA Tutorial, Demonstrates 3 different methods of writing
- vgatut2.zip VGA Tutorial part 2
- vgatut3.zip Vga tutorial part 3 , the palette
- vgatut4.zip Vga tutorial part 4, polygons
- colorq_1.zip Perform variance-based color quantization on a "full color"
- expodus.zip PaletteTricks in pascal
- fade2.zip FADE2 -- Turbo Pascal Fade Unit
- fadecode.zip FADECODE
- fader.zip Simple color-fader in Pascal
- fadercot.zip Fader, asm source
- fake_mod.zip The official fakemode documentation
- fd2blk.zip Fading example in pascal
- intense.zip High Intense Colors in Pascal
- medcut.zip MEDCUT , Median Cut Algorithm, Reduces True Color Images to
- nlb-fade.zip Fade routine explanation , full source code included!
- palette.zip Palette.C - VGA mode13h palette manipulation (v1.0)
- palette1.zip palette.cpp
- palette4.zip PaletteTricks in Pascal
- palrot.zip Palette rotate
- rgbhsl.zip Pascal code to convert between RGB and HSL colorspace.
- vga-vul2.zip Palette tricks in assembler.
- vlamodex.zip 256 colour cycling by vla (asm only)
- bgif17.zip Graphics file dumper 1.7 (C Source only)
- bobpcx.zip This C code shows a 320x200 256 color MCGA/VGA PCX file
- cavi32.zip CAVI: Creates AVI video from static bitmap images (C source+exe)
- dispcx.zip This program displays a pcx with a resoultion of 320x200
- dumping4.zip This is the DOS executable and BPascal source of DUMPING.
- flip3206.zip FLIP32 v0.6B
- gif.zip GIF loader and decompressor in basic
- lbpng080.zip libpng 0.8, PNG graphics format library in C
- lpng089c.zip libpng 1.0 beta 3 -
- pcxsee.zip This unit reads a pc paintbrush pcx file and shows it on the
- pcxview.zip PCX loading and displaying program (C source)
- pngche_1.zip authenticate a PNG file
- pngsuite.zip Example PNG graphics files
- ptot.zip Ptot.c
- sfli10.zip SFLI v1.0 A nice FLI player with 100% ASM source and dox
- svgapcx.zip SVGA Vesa PCX Loader 640x480x256
- tif256.zip Tiff256 graphics library extensions for c programmers version 4.0
- tweakflc.zip Flic player with source included. Can play both 320x200 and
- explain.zip Hardware Scrollies .... Everything You Might Dream Of
- fastscrl.zip Fast Scrolling in Mode X
- modexpan.zip Some panning routines! (Asm src)
- mwstar.zip Tiny Parallax Starfield
- paning.zip Panning sourcecode in asm
- scroll.zip Asm scrollsource
- scroll2.zip This is a simple program to demonstrate one way to scroll a
- slug.zip Pixelpan.aSm -- ega/vga pixel panning routines
- smooth.zip Smooth scrolling for the EGA/VGA
- source.zip This is the sourcecode for a simple 8-way scrolling demo. It
- vertscr.zip Verticla Scroller by Dreaden / VLA [Full ASM source code included]
- 200plasm.zip Highly optimized PLASMA Size : 200 bytes ASM Source incld
- 4kapsini.zip Interference Plasmademo with Asm src
- cplasma.zip cplasma - Real Color plasma clouds demo
- escplasm.zip Plasma demo with asm src
- fractals.zip Plasma in Pascal
- only394.zip ONLY394 - Plasma demo
- plasma.zip Alan's Plasma Version 5.0 (Basic source)
- plasma3.zip MORE Plasma - btf '95 Uses hi-res VGA modex stuff to get a nice
- qplasma.zip QPlasma 1.0 in Quick Basic
- quadplas.zip Quadratic Plasma (Qbasic source)
- terrafor.zip Terraforming , The Plasma Algorithm
- wplasma.zip Wplasma - Runtime Sinus Wave Plasma Demostration.
- circle.zip Circle routine in assembly (PC)
- circle1.zip Fast Circle drawing program , with C source
- cirel.zip Couple good simple routines Circle, Ellipse, Hyperbol Very good
- cmline10.zip Heavly optimized line drawing algorithm, with inner loop faster
- fpoly256.zip This is a y mode (320x200x256 colors, 4 pages) polygon and line
- linedrw.zip Line-drawing routine in assembly
- poly.zip A fast C polygon drawing demonstration (Borland code)
- raspoly.zip C polygon drawing demonstration (Borland code)
- tirfi3.zip A little triangle fill routine with Asm src
- turbocrc.zip Circle drawing routine in asm to be called from turbo pascal
- vectorcn.zip Programs For Calculating New Vectors By Combining Old Vectors.
- 360x480.zip Since i received a large number of requests for code examples
- 3dstars.zip 3D-stars (pascal source)
- 640x32.zip How to do 640x32x256c graphix in mode 13H Full TP source included.
- alias.zip Short: Bitmap Scaling/Rotating/Antialiasing Filter prototyper
- aliaspas.zip This is an scaling/rotation/antialiasing prototyping program (pascal)
- bezier.zip Forward Difference Long Integer Bezier Draw
- blobs.zip blobs experiments (C source)
- cirboost.zip Cirrus 542x Booster! with Asm source
- collide.zip sample code for very fast pixel-precision collision detection.
- explo203.zip Eexplod 2.03, A free fireworks program supporting
- faders.zip Fast wreal fadecodes
- fepstar2.zip 2D Star Effect with shadin (c++ source)
- fire.zip Firedemo with C++ source
- fireasm.zip Firedemo with Asm source
- firekit.zip FIREKIT v1.0 (Realistic!)
- flag.zip Program to model a waving flag with asm src
- flag1.zip Flag demo with Pascal source
- flamoot.zip FLamoot VGA SetUp 1.0
- fullr_1.zip Full Screen Rotation ,C source
- gccsrc.zip A DOS MPEG player, based on the Berkeley decoder. Includes full
- handyvga.zip Very usefull vga-routines (if ya wanna learn ASM)...
- imagstuf.zip Here are some simple image manipulation functions for
- jvesa10.zip JVESA 1.0
- lens.zip Lens effect (magnifying glass) effect code
- lens1.zip Lens effect in Asm/Basic
- lfbprof.zip VBE 2.0 Linear Framebuffer Profiler
- liktwk17.zip LikTwiik v1.7ß
- lspspr.zip Linear Space Partitioning Sprite, for Game Programming
- lvgapcx.zip This file contains a set of unit written in pascal wich alow
- matrix.zip matrix demo source
- modes.zip MODES.ASM -
- mouse256.zip Setmouse, This example program shows how to create a
- ntreksrc.zip 3D Star Field function (C source)
- object16.zip Example program for 3d sprite putting with c/c++
- patt-src.zip Small .ASM source of a pattern. 8086 and VGA or > needed...
- plasma1.zip Plasma demo
- pscale.zip Simple asm routine to scale a bitmap either to the screen or to
- quake.zip Creates an Earthquake effect
- raster9.zip Raster Bars
- raytrace.zip Test of height mapping in C
- rotat.zip Realtime Bitmap Rotation Routine
- rotate.zip A fast algorithm for rotating bitmaps
- rotate10.zip An rotating example on how to rotate a font (Asm)
- scale.zip Hi guys, here is a bit of code for bitmap scaling. I'm sure
- scroll1.zip Scrolling example with C source
- shade1.zip Shadeline (pascal)
- shadebob.zip This code implements bop shades using a gray palette of 64
- sky.zip SKY: fast example code to draw a sky plane, as seen in Tim
- svprtpix.zip Putpixel in vesa svga mode 640x480x256 (asm)
- unchain2.zip UNCHAIN, Planar VGA Mode 13h Enforcer v2.1
- vbe20.zip INFO: VESA BIOS EXTENSION (VBE) Core Functions Version 2.0.
- vesa.zip VESA graphics functions in pascal
- vid.zip VIDEO.ASM - Direct Video Access Routines for TASM Version 1
- wobbler.zip Wobbler effect
- xscalebm.zip Mode-x bitmap scaling in ASM
- xtreem01.zip Xtreem, nice unit for tp70
- xv_pc17.zip XView-PC: Graphical User Interface for Pascal/C/C++
- xvga256.zip Pascal unit for X-Mode (VGA/MCGA 320x200 256 colors)
- yak_wave.zip Water-wave-effect + documented source
- zoom_ex.zip ASM source for zooming a picture
-